My dad has turned me into a comic book geek. I love reading Archie comics, but also enjoy superheroes. Young Justice, Teen Titans, and Justice League are some of my favorite shows. That’s why I was excited to play Joker Fun House with my dad and little brothers.
The object of the game is to get to the end of the board and stop the Joker from escaping. The main characters are members of the Justice League. My dad played as Superman and the Joker, my 5 year old brother, X, was Flash, my 9 year old brother, N, was Green Lantern, and I was Batman.
Here were a few things I liked about this game. It was easy to learn and my youngest brother had no problems understanding the rules. I liked that the game allowed players to do more than just move the pieces around the board. Each player could use their “super powers” (x-ray vision, speed, ring power, and a bat-a-rang). The Joker could also use his ball to take out the superheroes.
There were also a few things that I disliked about the game. The main problem was that THERE WERE NO FEMALE SUPERHEROES! I understand that the game is focused on boys, but they could have at least added Wonder Woman. Also it seemed like the game went by a little too fast. Each player only got to spin the wheel three times. The last thing I disliked about the game was that Flash’s power was pretty lame – all he does is move to the next Power space. How about making the track longer so you can move Flash up more spaces or something like that?
Overall, I enjoyed playing Joker Fun House with my family. This game is aimed at younger kids, but if you like superheroes (or have younger brothers), you will probably have fun playing it.
Disclosure: I received a copy of this game for review purposes. All opinions are my own.